> ## Documentation Index
> Fetch the complete documentation index at: https://docs.equinoxroleplay.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Fleeca Bank Robbery

> Learn how Fleeca bank robberies work in Equinox, including the exterior setup, powerbox, security access, code attempts, vault wait time, and final vault panel hack.

# Fleeca Bank Robbery

Fleeca bank robbery is one of the **entry points into Tier 2 criminal progression**. This job expands on the mechanics introduced in lower-tier crime and starts pushing you into more structured robberies with multiple steps, sequencing, and coordination.

Unlike simpler crimes, Fleeca is not just a single interaction. You’ll be working through several connected objectives in the correct order before you can reach the final reward.

<Info>
  ### Tier 2 Progression

  Fleeca is designed to move you beyond basic robberies and into more organized criminal activity.

  Expect a more involved flow, more risk, and more moving parts than Tier 1 jobs.
</Info>

***

# What Is Fleeca?

A Fleeca robbery is a **multi-stage bank robbery** that requires you to follow the contract objectives step by step.

As shown in the in-game contract, the robbery flow is:

1. **Hack the powerbox by the bank**
2. **Enter the camera and hack the door panel**
3. **Hack the PCs and try codes**
4. **Wait for the vault door to open**
5. **Hack the panel inside the vault**
6. **Loot the carts and drill into lockers**

If you miss a step or get ahead of yourself, you’re just wasting time. Police are on the way!

So follow the order.

The tablet has all items needed. Please view the items in there.

<Frame>
  <img alt="Fleeca heist contract checklist showing the robbery objectives" title="Fleeca Heist Contract" src="https://mintcdn.com/equinox-roleplay/N4R1L6vzmY1tlFNH/images/FiveM_b3570_GTAProcess_ip9hJLJcxi.png?fit=max&auto=format&n=N4R1L6vzmY1tlFNH&q=85&s=f801db27d53f691aca5fbb077c6340b8" className="dark:hidden" width="153" height="155" data-path="images/FiveM_b3570_GTAProcess_ip9hJLJcxi.png" />

  <img alt="Fleeca heist contract checklist showing the robbery objectives" title="Fleeca Heist Contract" src="https://mintcdn.com/equinox-roleplay/N4R1L6vzmY1tlFNH/images/FiveM_b3570_GTAProcess_ip9hJLJcxi.png?fit=max&auto=format&n=N4R1L6vzmY1tlFNH&q=85&s=f801db27d53f691aca5fbb077c6340b8" className="hidden dark:block" width="153" height="155" data-path="images/FiveM_b3570_GTAProcess_ip9hJLJcxi.png" />
</Frame>

<Warning>
  ### In-Game System Only

  Everything on this page refers exclusively to fictional gameplay mechanics within **Equinox Roleplay**.
</Warning>

***

# Before You Start

Ensure you have the contract purchased on the Heist Contracts/Contracts tablet. Create your crew. All jobs require a **minimum** of **three** and a **maximum** of **five**.

<CardGroup cols={2}>
  <Card title="Crime Tier" icon="mask">
    Fleeca robbery is part of **Tier 2** criminal progression.
  </Card>

  <Card title="Job Type" icon="clipboard-list">
    The robbery is tracked through the **Contracts App** and completed in a specific sequence.
  </Card>
</CardGroup>

<Tip>
  Pay attention to your contract steps as you go.

  The checklist is there for a reason, and it helps keep your run clean and organized.
</Tip>

***

# Fleeca Robbery Flow

<CardGroup cols={2}>
  <Card title="1. Hack the Powerbox" icon="zap">
    Begin outside the bank by locating and hacking the powerbox.
  </Card>

  <Card title="2. Hack the Doorpanel" icon="door-open">
    Advance the robbery by accessing the next security stage and hacking the doorpanel.
  </Card>

  <Card title="3. Use the PCs" icon="computer">
    Hack the bank PCs and work through the code attempts.
  </Card>

  <Card title="4. Wait for the Vault" icon="hand">
    After the code step, wait for the vault door to open.
  </Card>

  <Card title="5. Hack the Vault Panel" icon="shield-check">
    Once inside, complete the final panel hack.
  </Card>

  <Card title="6. Loot and Finish" icon="vault">
    Complete the final stage and collect the reward.
  </Card>
</CardGroup>
